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Showing posts with label Stages. Show all posts
Showing posts with label Stages. Show all posts

Saturday, February 9, 2013

The Three Stages of Film development

There are three stages of the yield process:

1. Pre-Production (the planning stage) in which you might expect to spend approximately 1/3 of your total time.

2. yield (the shooting stage) in which you might expect to spend approximately 1/6 of your total time.

3. Post-Production (the editing stage) in which you might expect to spend approximately 1/2 of your total time.

These time estimates are very loose and will vary depending on your production.

Good planning ensures that the high-priced yield stage runs smoothly and that all the footage that is required gets shot.

Post-Production is a extremely creative stage and you must have time to edit, screen and re-edit where necessary.

Pre-Production includes:

Creating the planning paperwork, selecting locations, hiring cast and crew, booking tool and post facilities, dealing with legal paperwork, creating a budget, accounting for ancillary rentals and services, etc.

Production Includes:

Shooting the required footage, reshooting where valuable and recording location sound.

Post-Production includes:

Screening and logging your footage, recording or accessing music, recording voice and sound effects, creating animations, illustrations & text graphics, editing the assorted visuals and soundtracks, adding transitions and effects, mixing, color correcting, creating time coded copies for preview, creating masters and sub-masters.

There are three main yield documents:

- The proposal

- The script

- The shot list, scene list or storyboard.

The Proposal contains: The working title, medium, scenario (incl. Story form and treatment), technical considerations and the budget. Treatments can be commercial, dramatic, documentary or educational. It is used to educate possible investors or yield clubs on what your project is about before reading the script.

The Script contains: A detailed story development, written for screen action, with dialogue and optic information. assorted formats exist, but ordinarily the script does not include camera angles, lighting data and other technical information. It's just a description of the story.

The Shot List / Storyboard contains: An area for noting shot/scene number, optic content, technical descriptions and approximate time for the shot. In a storyboard a diagram augments the written shot description. This is where the technical shooting data is.

Shot Distances listed in the shot list communicate to the perceived length between camera (audience) and subject. While there are often many definitions for shot distances there a literally only five basic ones:

1. Greatest Long Shot (Els) where there is a valuable area of space nearby the subject. The branch appears to be distant.

2. Long Shot (Ls) where the branch favorably fills the frame from top to bottom with adequate head room and room underneath the subject).

3. Medium Shot (or Mid) Shot (Ms) where approximately 2/3 to 1/2 of the branch is seen in the frame. Make sure to never allow the bottom of the frame to cut a person off at a natural joint.

4. Close Up (Cu) where approximately 1/3 to 1/4 of the branch is framed. This might be your typical "head and shoulders" shot.

5. Greatest Close Up (Ecu) which is ordinarily a head shot of a person. As long as it shows the eyes, nose and mouth in the frame it can still be determined a shot of a person (as opposed to a medium shot of an eye, for instance).

Sequencing

Basic sequencing means that we build a series of shots for one scene or sequence in our movie. They must be designed so that the audience is shown the action in a way that is literally understood, visually stimulating and that no branch is shown that is not intended to be part of the scene.

For this think some shots will be designed and each should be slated for ease of editing.

While each sequence of shots is designed based on the action to be shown to the audience (action sequences, monologues, multi-camera stunts, etc.) a dialogue scene between actors will often be shot using the master Scene technique.

Shooting a dialog sequence in the master Scene technique includes some camera angles, shooting overlapping or repeating action so that the editor has some choices.

If, for example, we are shooting two population facing each other while holding a conversation we would shoot the entire sequence in a master two-shot. Then we might shoot a close up of just one of the population for the entire sequence. Lastly we might shoot the other person in close up for the entire sequence. Thus, we have a two-shot to introduce the scene, close-ups of each person when they speak and also close ups of each person just listening as the off-camera person is speaking (these are called reaction shots). The two shot can be used any time bouncing back and forth between the close ups might come to be tiring to the viewer.

This sequencing should be included in your shot list.

Tuesday, January 29, 2013

Filmmaking - Stages and Techniques

A film or movie is a form of entertainment which entertains population by portraying a story using sounds, digital effects and sequence of images. The most foremost part of the film is the characterization. On watching a film, most of us tend to get complicated with the character and the story of the film. A film is produced by recording images straight through camera or by creating images straight through discrete animation techniques.

Steps complicated in film production in Vancouver:

1. Film production starts with the making ready of view for the film. A view or an idea is thought about to be the foundation over which the story (building) needs to be developed.

2. After fixing a view in your mind, you have to manufacture the story by writing script with dialogues. The story shall be depicted in pictorial forms (using diagrams and pictures), so that each and every scene can be communicated truly to the crew members.

3. Now with your script, you have to seek the help of determined companies to finance for your film. The enterprise shall conclude to finance for the movie after listening to the script. Then settle on the persons to play specific characters in your movie (be focused while selecting the cast and crew members for the film).

4. Look out for locations. Location should suit the single scene.

5. Schedule the timings for each and every scene and manufacture them. Giving away the call sheets.

6. There are discrete costly equipments available in Vancouver and Bc, and the equipments for film production can be superior based on the funds of the film.

To begin your vocation as a film maker in Vancouver, it is requisite to get trained in some film school which teaches your requisite techniques in film making. Only, when you get permissible training, it is possible for you to survive in this field. This is one field which keeps developing day by day and there is no retreat for this industry, wherever they go, they could survive. This field offers you with a collection of jobs. production a film is not a straightforward one, it includes screenwriting, producing, directing, acting, editing and so on. The film school offers many diploma and certificate courses in filmmaking.

The following are the stages in filmmaking:

1. Development
2. Pre-production
3. Production
4. Post-production
5. Distribution

Is filmmaking an earnings or expenditure?

- production a film need lots of efforts, here a huge number of money is spent and the films are taken with a hope, that it might fetch more behalf In the future.

- population give good response to nice story. On the whole, filmmaking is a useful one.

- Altogether, expending in the gift might fetch you more behalf in the future.